![]() ![]() Each Fugitive monster also has its own stats and traits:īounty Points are given for most activities within Bounty Hunt. They also can't be healed (meaning reverse healing is also ineffective). Additionally, they are: immune to sudden death, immune to death countdown, immune to percent life removal, take very reduced damage from tortures, have anticipation and trait protection. If they manage to be the player defeating the Fugitive, they will get a bonus reward.Īll Fugitive monsters' skills have no stamina costs and no cooldowns (meaning stamina drain and cooldowns activated skills are ineffective). Players will receive a popup with their battle results after the battle. The Fugitive will attack at the end of each round and the battle will finish either if the Fugitive is defeated, the player's team is defeated, or the rounds are all completed. Otherwise, there won’t be completion rewards.įugitive battles are automatic and last 3 rounds (displayed below the turns indicator). If the fugitive is defeated, players will be granted completion rewards according to their participation in the current Map. It must be found and defeated within this time period. ![]() The Fugitive will stay only for a limited period. After the Fugitive enters the map, he could hide under any tile! Once a player finds the Fugitive, all players can attack to earn rewards. The Fugitive will not enter the map until 15 tiles have been flipped. The gallery below visualizes how the arrows function with the star representing the location of the reward: The direction of the arrow does NOT point directly toward the reward, it only informs players that the reward is simply to the top, left, bottom, or right of that tile's location. Stamina costs are dependent on the player's league: Players can refill their stamina at a rate of 5 gems per stamina point, or purchase larger stamina packs with gems in the bounty store. If a player has more than 10 stamina when the round ends, they will keep that stamina for the next round. ![]() Players regeneration 1 stamina point every 30 minutes and have a cap of 10 stamina, but will refill at the start of a new map. ![]() If the tile is empty, it may display an arrow pointing toward a tile containing a reward or the Fugitive (explained below).įlipping tiles and attacking the Fugitive costs stamina. Flipped tiles will reveal rewards, the Fugitive monster, or nothing. Players are placed onto a map with other random players who flip tiles. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |